3D Artist/Modeler (f/m/x) für Berlin gesucht
Arbeits- und Stellenangebot im Regiobizz Arbeitsmarkt
Job Kategorie: Universitäten/Hochschulen/Forschungsinstitute Erziehung/Bildung/Therapie
Stellenangebot Basisdaten
- Arbeitsort:
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DE 10115 Berlin
- Umkreis:
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keine Angabe.
- Art der Arbeitsstelle:
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- Letze Aktualisierung:
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08.11.20252025-11-08
Stellenausschreibung: 3D Artist/Modeler (f/m/x)
- Arbeitgeber bzw.
Arbeitsvermittler
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OSZ Games in Hamburg
- Branche
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Universitäten/Hochschulen/Forschungsinstitute
- Kategorie
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Erziehung/Bildung/Therapie
- Stellenbeschreibung
- Intro We are a small game studio operating within an educational
institute, where creativity, collaboration, and learning come
together. Our focus is on developing and testing a new mobile game
while working closely with students, giving them hands-on experience
in the full game development process. As part of our mission, we aim
to create fun, engaging, and meaningful gameplay experiences while
fostering an environment of experimentation and growth. Collaboration
is at the heart of what we do – students and mentors work side by
side across design, art, programming, and testing to bring ideas to
life. We believe in learning by doing: building real projects,
exploring new ideas, and supporting each other in a safe, creative,
and ambitious environment. Tasks Create visual development and concept
art for new gameplay features, events, items, and environments,
capturing the desired look, feel, and mood of our game Transform ideas
into compelling visuals by exploring diverse design approaches and
color palettes Support content pre-production and feature prototyping
by collaborating with Designers, Narrative, UI/UX, and fellow artists
Partner with internal and external artists to brainstorm, review, and
provide feedback throughout the art asset production process, ensuring
top-quality results Requirements Experience working in games and
making informed, player-centric art decisions based on design,
narrative, and product goals Ability to create versatile and iterative
concept sketches and explorations in high volumes, both for individual
assets and full visual game experiences Capability to take visual
ownership of features, events, or small projects end-to-end – from
early ideation and collaboration to moodboards, concept sketches, art
feedback, and visual QA Mastery of art fundamentals and color theory,
resulting in visually impactful and harmonious artwork Strong
cross-disciplinary collaboration skills In addition to these, it would
be nice but not mandatory for you to have some of these as well:
Familiarity with animation principles in UI or game features
Familiarity with 3D software such as Blender, and Unity Experience
with mentoring Prior experience working with outsource teams and
giving actionable art feedback Portfolio including early stage visual
development work or prototype stage artwork, so we see your skillset
in portfolio evaluation stage Closing Please submit your application
through the system. Applications sent by email cannot be taken into
account. Please include the link to your portfolio. The applications
without the portfolio woudn't be taken into account.
- Qualifikation
- Arbeitskräfte
- Verdienst:
- n.a.
- Bewerbung an
- OSZ Games
Am Strandkai 1
De 20457 Hamburg
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